Private Leagues
Total: 10
SSFHC DC LEAGUE NEcss (expired)

Start Time:
Jun 14, 2024, 3:00:00 AM (America/New_York)
End Time:Jul 4, 2024, 3:00:00 AM (America/New_York)
League Type:
PoE1 PC - HC SSF Necropolis
Increased Monster Damage I
Monsters deal 10% increased Damage.
Increased Monster Speed I
Monsters have 10% increased Attack, Cast and Movement Speed
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
hc gall (expired)

Start Time:
Feb 13, 2024, 4:00:00 AM (America/New_York)
End Time:Feb 23, 2024, 4:00:00 AM (America/New_York)
League Type:
PoE1 PC - Hardcore Affliction
Increased Monster Damage I
Monsters deal 10% increased Damage.
Increased Monster Life I
Monsters have 20% more Life
Increased Monster Speed I
Monsters have 10% increased Attack, Cast and Movement Speed
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Streamer Team Fight Ancestor (expired)

Start Time:
Oct 6, 2023, 7:00:00 AM (America/New_York)
End Time:Oct 16, 2023, 7:00:00 AM (America/New_York)
League Type:
PoE1 PC - Streamer Team Fight Ancestor
Increased Monster Area of Effect I
Monsters have 35% increased Area of Effect
Increased Monster Life I
Monsters have 20% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
drumtong (expired)

Start Time:
Oct 1, 2023, 5:11:48 AM (America/New_York)
End Time:Oct 11, 2023, 5:11:48 AM (America/New_York)
League Type:
PoE1 PC - SSF Ancestor
Increased Monster Life I
Monsters have 20% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect I
Monsters have 35% increased Area of Effect
WhattheP (expired)

Start Time:
Mar 22, 2023, 12:00:20 AM (America/New_York)
End Time:Mar 28, 2023, 5:00:00 PM (America/New_York)
League Type:
PoE1 PC - Krangled Passives Group SSF
Krangled Passives
The Passive Skill Tree and Ascendancy Trees are jumbled. Passive Skill properties are hidden until a connecting Passive Skill is allocated. Scion character class is disabled.
No Guild Stash
Players have no access to the Guild Stash
Rigor Mortis
After dying you cannot move for 1 minute.
PaZipeole (expired)

Start Time:
Mar 16, 2023, 1:25:24 AM (America/New_York)
End Time:Mar 21, 2023, 5:00:00 PM (America/New_York)
League Type:
PoE1 PC - Friendly Fire Group SSF
No Guild Stash
Players have no access to the Guild Stash
Rigor Mortis
After dying you cannot move for 1 minute.
Hostility
Other Players are classified as Enemies.
Hunting Group
Players can only deal Damage when near two other Players.
SSA Sanctum Hangeul league (expired)

Start Time:
Mar 3, 2023, 11:00:00 PM (America/New_York)
End Time:Mar 14, 2023, 12:00:00 AM (America/New_York)
League Type:
PoE1 PC - Sanctum
Increased Monster Damage I
Monsters deal 10% increased Damage.
Increased Monster Life I
Monsters have 20% more Life
Increased Monster Speed I
Monsters have 10% increased Attack, Cast and Movement Speed
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
POE Gallery Sanctum HCSSF (expired)

Start Time:
Feb 24, 2023, 5:00:00 AM (America/New_York)
End Time:Mar 6, 2023, 5:00:00 AM (America/New_York)
League Type:
PoE1 PC - HC SSF Sanctum
RAMBO League (expired)

Start Time:
Jul 9, 2022, 4:00:00 AM (America/New_York)
End Time:Jul 19, 2022, 4:00:00 AM (America/New_York)
League Type:
PoE1 PC - SSF Sentinel
Increased Monster Damage I
Monsters deal 10% increased Damage.
Increased Monster Life I
Monsters have 20% more Life
Increased Monster Elemental Damage I
Monsters gain 15% of Physical Damage as extra Fire, Cold and Lightning Damage
Reduced Player Resistances I
Players have -20% to all Resistances
Chutarbucks STN (expired)

Start Time:
Jul 1, 2022, 5:59:00 AM (America/New_York)
End Time:Jul 11, 2022, 5:59:00 AM (America/New_York)
League Type:
PoE1 PC - Hardcore Sentinel
Increased Monster Speed I
Monsters have 10% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage I
Monsters gain 15% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect I
Monsters have 35% increased Area of Effect
Reduced Player Resistances I
Players have -20% to all Resistances