Is this game balanced for PvP?
Hi all,
I am relatively new to this game and I am starting to make a few PvP tests with my lvl 72 marauder. Until now I did just PvE. My marauder has all resists at 75% and 13K damage. He uses a 2H maul. Maybe it is just because my equipment still sucks (very likely) and need a huge improvement, but until now I was completely unable to win a single match. Since I can't find a way to inspect my opponents in order to find out what they use (is there a way to do that?), I would like to post a few PvP questions: - How much damage can be considered decent for PvP? - How much life should I aim for? - What are decent values for res, defense, dodge, evade, block? - is the game balanced, or some classes just dominate? It seems to me melee chars are weak in PvP. Is that right? Thanks in advance for replies. Last edited by DerfelCadarn0304 on Dec 23, 2013, 10:06:40 AM
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not balanced at all
-Official creator of the Low Level PvP Thread
http://www.pathofexile.com/forum/view-thread/261543 -Unofficial Path of Exile PvP site Temporary: http://z13.invisionfree.com/poepvp/index.php?act=idx Official: http://www.poepvp.dwpu.net/poepvp.html (Not completed) |
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I imagined that. Any recommendations concerning the other questions?
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Keep in mind that I'm doing merciless PvP, I don't know if it is the same for lld PvP, but it should be somewhere close to it.
" This is a common mistake in pvp, dps doesn't mean anything in the arena, what's important is the dmg per hit, and how much depends of your build and mechanism you use. " As much as possible obviously, it all depends of your other defenses. " As it is right now, armour is pretty shit because ppl hits are huge, armour won't reduce much dmg. Most good build use max block and/or dodge, and obviously your res must be all capped (if possible overcapped so curses won't lower too much your res) " Not balanced at all, and yeah except if you are sword build with the reduce block nodes, melee is pretty shit. IGN: DullahanTheHeadless
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