Scion or Shadow 2.0? Descent Champion Chests.Where are Meleegems?
I was horrified by the gems for the Scion on Descent Champions.
There 2 options and both of them suck! 1. Caster Gems-->You receive gems between Witch and Templar but casters are the weakest form of builds because they require wands like +1 cold gems. 2. Bow Gems-->Those Gems are like copy pasted from ranger rewards. RoA, Pa, LA..... If I want to play a Bow I would play ranger. So what if we want to take the Melee Weapon Part? What do we get? Spectral Throw->OK Cleave->Ok Viper Strike->A shadow/ranger Gem nobody takes-->Why not sweep or Infernal Blow? Lightning Strike->While I understand it fits into the spirit of the Scion having a Melee+Projetile+Spell Hybrid there are major issues with this skill such as having a high mana cost. The lightings being unable to travel upwards. Projectiles aren't piercing. I would rather see something like Leap Slam or Flicker Strike.(Flicker multistrike is a nice combo and it should interact quiet well is spectral Throw) Also a Trapper Part might be possible but we don't get Beartrap for Bosses. We receive Flame Trap and much later Lightning Trap. I think some gems such as Split Arrow, Lighting Strike and Viper Strike should be replaced to create a different Red Gem/Trapper build. | |
All you really need is spectral throw as a scion anyway. Why do you care so much.
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Just because you can play a 1 skill no brainer it doesn't mean the gems should motivate you to to do so.
I prefer switches between skills such as throw ST on a mob, leap into another and use cleave. Or use GS to stun mobs and throw a ST. I would prefer it if the chests would work like the first starter chests when choose 1-2 gems instead of receiving 4 gems and 3 of the gems being useless. I want my builds to be versaistile as possible. In terms of melee it means if I find a good mace and used an axe before I want to be able to have some close range skills. I don't want to crowd monsters behind me and throw 1-2 Sts if they are at the best range for it. |