make event prizes dependent on the number of participants
e.g. for the Descent races:
instead of #1 player of each class: (10) Reward Points #1 player of each class: (% of participants) Reward Points as it is easier to get a higher rank when there are low number of participants and otherwise around. i'll leave the exact reward point calculation up to someone else, it would just make more sense to me if it depends on the number of people playing. For future Seasons :) cheers myFalc | |
No wonder there arent any responses. What you're suggesting makes absolutly no sense at all.
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why not?
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