Game Freezing for 1-15 seconds multiple times per zone
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Path of Exile 2 Freeze/Stutter Investigation Report
System Information * CPU: Intel i7-8700K * Motherboard: ASRock Z390 Extreme4 * BIOS: P1.60 (08/29/2018) * GPU: ASUS Dual RTX 4070 OC * RAM: 48 GB DDR4 * Storage: HP EX920 1TB NVMe SSD * OS: Windows 10 Pro 22H2 * Monitor: Acer H236HL (1920x1080, 60 Hz) Issue Description I experience intermittent freezes/stalls in Path of Exile 2. These are distinct from normal performance stutters caused by CPU load. During these events: * The game freezes completely for approximately 1-15 seconds. * Audio freezes as well. * When the game resumes, audio and game events "catch up" all at once. * The server continues running while the client is frozen. * The issue can occur during combat, menus, passive tree navigation, and general movement. * Monster density increases the frequency of occurrence but is not required to trigger the issue. Timeline * The game was significantly smoother for me during early Path of Exile 2 access. * The issue began a few weeks into the 0.2 cycle. * The issue has persisted through multiple patches and leagues since then. Performance Monitoring Findings I monitored the issue using: * In-game performance graphs * Windows Task Manager * HWiNFO64 * LatencyMon * Resource Monitor Observations: * Some normal combat stutters correlate with CPU spikes and are expected. * The major freeze events do NOT consistently correlate with CPU saturation. * CPU, GPU, and network graphs often appear normal immediately after the freeze. * Audio freezes during the event, indicating the entire client appears to stall rather than just rendering. * GPU utilization is generally low when freezes occur. * Temperatures are normal. * No thermal throttling is occurring. * No RAM exhaustion is occurring. * NVMe storage is not saturated during the events. Testing Performed GPU / Driver Testing * Originally experienced on GTX 1060. * Upgraded to RTX 4070. * Issue persisted unchanged. * Performed clean NVIDIA driver installs. * Tested multiple NVIDIA driver versions. * No meaningful improvement. Rendering Tests * Tested DirectX 12. * Tested Vulkan (lower FPS and freezes still occurred). * Tested DLSS enabled and disabled. * Tested VSync modes. * Tested Borderless Windowed and Exclusive Fullscreen. * Tested NVIDIA Reflex. * Tested Triple Buffering. Results: * Triple Buffering OFF provided some improvement. * All other rendering changes failed to eliminate the freezes. Shader Testing * Deleted shader cache and allowed shaders to rebuild. * Revisited previously loaded zones after shader compilation. * Freezes continued to occur even after assets had already been loaded. Network Testing * Network latency increases slightly during freezes but is not the primary graph spike. * The issue does not appear to be caused by ordinary network lag. Latency Testing * LatencyMon reports the system is suitable for real-time audio. * No significant DPC latency issues detected. * No problematic drivers identified. Current Assessment I believe there may be a Path of Exile 2 client stall or engine-level issue affecting my system configuration. Reasons: * Issue began during the 0.2 cycle. * Issue survives GPU upgrades and driver changes. * Issue survives shader rebuilds. * Issue affects menus and passive tree screens in addition to combat. * Audio freezes together with the game client. * Monitoring does not indicate traditional CPU, GPU, memory, storage, thermal, or network bottlenecks during the major freeze events. I can provide screenshots of: * In-game performance graphs * Task Manager CPU monitoring * HWiNFO sensor data * LatencyMon results * Resource Monitor activity if needed. Last bumped on May 31, 2026, 11:54:40 PM
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