Stealing Discovery Time
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Hello,
I'm an older gamer (58) and have been playing MMOs since EQ1 and Warcraft start. Your game is the only one that does this and I can't take it. I won't play because of it. 1. When I discover the map or region in your game and find checkpoints and waypoints and other access points to new areas, I expect it to be a PERMANENT. Now when I come out of a dungeon or instance within a region the map is wiped. You are essentially stealing my discover time. 2. Why does death in a dungeon have to respawn the NPCs? Once a dungeon is cleared no NPCs should respawn until maybe a 10 to 15 minute timer once out of the dungeon, or like other games a manual reset of dungeon instances. 3. Inventory tetris is not enjoyable. Everything doesn't have to be "realistic". All items should be 1 square of inventory. Check out Diablo 4 inventory system. Email me when you at least address #1, that is an egregious exploit on your players. Thanks. Last bumped on May 31, 2026, 9:15:26 AM
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