Valdo Maps with Abysses are still bugged.
|
Reference number #1560048851
I pulled a Tranquil Sanctum Valdo map from a box and decided it looked pretty runnable, with a foil Watcher's Eye as the reward. I have cleared every single enemy except one in the map (edit: killed the last guy, 0 enemies remain, still no cache), the boss is dead, and the Mirage has also been fully cleared. The abyss, both in the map and in the Mirage, were cleared without them bugging out in the usual ways that sometimes happens (eg. they snake into walls or otherwise unpathable areas, making them incompletable). The abysses had no issues, and I also did all other league mechanics in the map which included 2 ores and 4 ritual altars. My understanding is that abyss (and ore) requirement Valdo maps have been bugged for quite some time, and half the time they just... don't spawn the cache. This is probably a pretty low priority bug since I'd guess there are very few of us who actually run Valdo maps, but given that people have to shell out a whopping FIVE HUNDRED USD to make these, it seems kind of insane that they can just fail for no reason, and with such frequency that people even believe it's a 50/50. ![]() I AM the Fart Lord. Last edited by tiamatria#7764 on May 20, 2026, 12:25:35 AM Last bumped on May 20, 2026, 1:15:05 AM
|
|
|
Ore encounter can fail too. Like kite the monster too far away from ore
This is the start of forum signature: I am not a GGG employee. About the username: Did you know Kowloon Gundam is made in Neo Hong Kong?
quote from the first page: "Please post one thread per issue, and check the forum for similar posts first" This is the end of forum signature |
|


















