"Conversion Trap" Rework

Lets not talk about "Cast on Melee Kill" here....

since PoE2 got a Huge Minion Buff... why not make the same for PoE1 and rework how "Conversion Trap" works.

Here is my Take:

Players throws out trap, Trap will generate an Area. Mobs that walk into the Area will be weakened and give some of their Stats to your Minions.

So its more a "Buff" to your Minions than a Temporary Minion.
Last bumped on May 17, 2026, 8:29:48 AM

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