The bonus from Gravebind gloves should be halved
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Gravebind, as a pair of gloves that can increase the drop rarity for the entire team, is incredibly powerful. Fully transferring rarity is just too strong. The power of this equipment's mechanism is the highest in the entire game. Just think, what other equipment can increase rarity by 500 for six people? Only Gravebind can do this. It's simply overpowered. Who designed this equipment? Did they really think carefully about what this single stat could bring to a looting team? This is not a blessing for players; it's a perfect tool for studios to exploit! I can't believe this equipment has remained intact for several seasons and is still as it was. Solo players who stack up to 200 rarity still find it extremely difficult to farm monsters, yet this piece of equipment can amp up a six-person team by 500 rarity and still has room for improvement. This is basically a desecration of fairness in the game. This game shows no respect for solo players.
Last bumped on May 12, 2026, 2:57:17 PM
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Even if Gravebind were not in the game, the "problem" you are describing doesn't go away.
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Do teams even use gravebind? I thought most had a dps on southbound with a rarity culler.
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