Suggestion for new Orb
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Destroy one item to reroll a target item, increasing the weights of the mods that the doner item had, or the weights of the tags of the mods the doner item had. it could be 2 orbs. This could give a small value to terribly rolled items that happen to have the right mods but wrong tiers or wrong base. It also consumes items taking them out of the economy, and encourages crafting doner items for high level crafting.
i could imagine using tri res gloves as a doner to try to roll a tri ele weapon or get gem tags on wands to donate onto an amulet. Last bumped on Apr 30, 2026, 1:01:20 PM
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Doesn't harvest have a "reforge more likely"?
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" In my experience youre better off hitting reforge anything thats 50-75 than spending the 200 to reforge more likely. This person appears to want to be able to reforge multiple different types of mods using stuff that drops off the ground. It could create some world where ground loot wasn't bad but in practice idk if it works. With the gem example you could find an item with +1 fire and no other mods and use it on an amulet. You realistically would need items to be 4 mod minimum to keep it from being broken much like fracturing orbs. I don't personally feel like it would be worth the work unless it was a part of a league mechanic but im a nobody. |
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