Annihilation from Uber searing exarch deals way way to much damage.

I thought that perhaps I was tanky enough with 18 endurance charges, 90% max fire, 10 fortify, infusion, taunt from minion, enfeeble, malediction.

I can tank maven brainblast, mem game, double uber atziri flameblast, uber shaper balls/slam, uber eater nuke slam, uber eater hunger slam.

But nothing even comes close to the damage annihilation does. It feels it has some insane penetration or overwhelm. But even uber shaper balls with 40% pen barely does any damage.

Clips:
https://www.twitch.tv/sjatar_/clip/AuspiciousNastyMonitorUWot-p_Fx6yFA3SmIRmp6
https://www.twitch.tv/sjatar_/clip/SavoryNimbleParrotThisIsSparta-yijsrX3wNSnKgO2E
https://www.twitch.tv/sjatar_/clip/DistinctBashfulGoblinKappa-WYJRkd73jBGv28w3

Uber searing annihilation: https://www.twitch.tv/sjatar_/clip/RelatedSlickFlamingoNinjaGrumpy-IWqz8LOiM_C7yWsw
hi <3 I stream at twitch.tv/sjatar_
Last edited by Sjatar#1090 on Apr 27, 2026, 2:24:40 AM
Last bumped on Apr 28, 2026, 11:42:11 PM
You are very tanky against single hits, but I think you lack multi-hit defense, at least for spells. No suppression and no spell block, 15% pen of Annihilation, maybe -10% max res from rune debuff. A gladiator with a fraction of your tank would probably survive that, just because of 90%+ spell block.
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You are very tanky against single hits, but I think you lack multi-hit defense, at least for spells.


I'm not saying my defence is the most efficient at tanking annihilation. But given I have a unreasonable amount of defence where other uber bosses do not even concern me, this attack seems out of line.

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No suppression and no spell block, 15% pen of Annihilation, maybe -10% max res from rune debuff. A gladiator with a fraction of your tank would probably survive that, just because of 90%+ spell block.


I don't like the idea that a ability should be balanced around a mechanic that has two sources, lucky block, but I don't argue against it's effectiveness in this case. I think a better argument would be some kind of gain on block or gain on hit. Which is also extremely good for a attack like this. Sadly with the way I have made my character it's not possible to get this except for a weapon swap, which I might experiment with.

Is there any other ability you would say is the same calibre as Annihilation? I'm interested how other abilities such as uber fears multi hit stack up against searing.
hi <3 I stream at twitch.tv/sjatar_
Last edited by Sjatar#1090 on Apr 27, 2026, 5:47:18 AM
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Sjatar#1090 wrote:
I thought that perhaps I was tanky enough with 18 endurance charges, 90% max fire, 10 fortify, infusion, taunt from minion, enfeeble, malediction.

I can tank maven brainblast, mem game, double uber atziri flameblast, uber shaper balls/slam, uber eater nuke slam, uber eater hunger slam.

But nothing even comes close to the damage annihilation does. It feels it has some insane penetration or overwhelm. But even uber shaper balls with 40% pen barely does any damage.

Clips:
https://www.twitch.tv/sjatar_/clip/AuspiciousNastyMonitorUWot-p_Fx6yFA3SmIRmp6
https://www.twitch.tv/sjatar_/clip/SavoryNimbleParrotThisIsSparta-yijsrX3wNSnKgO2E
https://www.twitch.tv/sjatar_/clip/DistinctBashfulGoblinKappa-WYJRkd73jBGv28w3

Uber searing annihilation: https://www.twitch.tv/sjatar_/clip/RelatedSlickFlamingoNinjaGrumpy-IWqz8LOiM_C7yWsw

I dont see your life/ES pool in the list, now i am wondering.
Exiles, pffff!
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TrunksD2#2172 wrote:
I dont see your life/ES pool in the list, now i am wondering.


You can see it in the clips, but I have 5.8k life + 400 es. Bit low, but it really does not matter, as most changes would lower EHP, which is a million ele and 147k phys.

https://pobb.in/SBxXpO5UJu-x
hi <3 I stream at twitch.tv/sjatar_
Last edited by Sjatar#1090 on Apr 27, 2026, 6:19:20 PM
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Sjatar#1090 wrote:
I don't like the idea that a ability should be balanced around a mechanic that has two sources, lucky block, but I don't argue against it's effectiveness in this case. I think a better argument would be some kind of gain on block or gain on hit. Which is also extremely good for a attack like this. Sadly with the way I have made my character it's not possible to get this except for a weapon swap, which I might experiment with.

Is there any other ability you would say is the same calibre as Annihilation? I'm interested how other abilities such as uber fears multi hit stack up against searing.


I don't think you'd need lucky block, not with your level of mitigation. Normal max block, maybe even with glancing blows and life on block, would probably do the trick.

I can't think of any other boss ability that tests your multi hit defense so "thoroughly" xD It's a whole lot of pretty chunky hits in very quick succession, with pen to boot. But that's what it is in the end: A test of a certain aspect of your defense.

I think it's fine that different boss abilities test different parts of your defense. If you want to tank all of them with the same build and setup, then that's your choice, but imo it's not something those abilities should be balanced for.
Last edited by twostroketom#5281 on Apr 28, 2026, 3:30:09 AM
"
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Sjatar#1090 wrote:
I don't like the idea that a ability should be balanced around a mechanic that has two sources, lucky block, but I don't argue against it's effectiveness in this case. I think a better argument would be some kind of gain on block or gain on hit. Which is also extremely good for a attack like this. Sadly with the way I have made my character it's not possible to get this except for a weapon swap, which I might experiment with.

Is there any other ability you would say is the same calibre as Annihilation? I'm interested how other abilities such as uber fears multi hit stack up against searing.


I don't think you'd need lucky block, not with your level of mitigation. Normal max block, maybe even with glancing blows and life on block, would probably do the trick.

I can't think of any other boss ability that tests your multi hit defense so "thoroughly" xD It's a whole lot of pretty chunky hits in very quick succession, with pen to boot. But that's what it is in the end: A test of a certain aspect of your defense.

I think it's fine that different boss abilities test different parts of your defense. If you want to tank all of them with the same build and setup, then that's your choice, but imo it's not something those abilities should be balanced for.


That is why I wanted to see if other multi hit attacks are doing the same kind of damage. Right now I have not found anything that is as hard to dodge and deals the same amount of damage ^^
hi <3 I stream at twitch.tv/sjatar_
Citing Buford "Mad Dog" Tannen, “You thought wrong, dude.” *Proceeds to Annihilate you* XD
Last edited by Zerosteel#3165 on Apr 28, 2026, 7:20:02 PM
So I remade the build a bit. Took Lunaris Pantheon, got 17% chance to spell block with staffs (can get more with perfect jewels) and took untiring.

This allowed me to tank Annihilation consistently, but my AG dies now, which leaves me not able to tank it. Noticed that it does not deal less damage to minions like pretty much all other boss abilities.

I also tanked other multi hits, like incarnation of fear beam+projectiles, and they dealt nothing. Sirus death beam (while not that many hits) deals very little damage. I can also stand in the corner of Searing arena and tank as many balls as I want, even if I touch a rune.

It's only annihilation that I'm unable to tank with this build, and that is with some special changes to the build that only benefits Searing.
hi <3 I stream at twitch.tv/sjatar_

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