Foil the writhing jar

This got to be joke right ? How valuable is this item? It can't be so valuable that someone would be willing to risk going to the void. I mean, come on, for God’s sake—it’s a one-chaos item with some shine on it.
Look at some of the mods on the Valdo's Map from which you can get it:
-monsters can only be damage while within 2 meters of a player
-players can not gain flask charges
-player's have 10 % increased cost of of skills for each skill recently used
-players who die in the area are sent to the void
-only opens 1 portal to the area
I totally get that you want to challenge endgame players to keep them happy, and that is great. I’m not that kind of player, and that is fine too. However, even though I have no interest in being challenged, it feels to me like you are making things difficult just for the sake of it. What is the point of maps that many players will never even enter because the risk is ridiculous and the reward is underwhelming?
Last bumped on Apr 24, 2026, 9:31:13 PM
All valdo's maps were designed (to an extent) by players for paying $240 or so.

They were given a list of mods to pick from and could make maps as easy or as hard as they wanted to with harder mods making a map more likely to drop.

GGG did not personally set the mods for any valdo's map.
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acco73#3356 wrote:
This got to be joke right ? How valuable is this item? It can't be so valuable that someone would be willing to risk going to the void. I mean, come on, for God’s sake—it’s a one-chaos item with some shine on it.
Look at some of the mods on the Valdo's Map from which you can get it:
-monsters can only be damage while within 2 meters of a player
-players can not gain flask charges
-player's have 10 % increased cost of of skills for each skill recently used
-players who die in the area are sent to the void
-only opens 1 portal to the area
I totally get that you want to challenge endgame players to keep them happy, and that is great. I’m not that kind of player, and that is fine too. However, even though I have no interest in being challenged, it feels to me like you are making things difficult just for the sake of it. What is the point of maps that many players will never even enter because the risk is ridiculous and the reward is underwhelming?

Those maps are made by supporters. They picked the reward and the modifiers.
well now it makes sense , it was a joke , I got say it's a good one
Last edited by acco73#3356 on Apr 25, 2026, 1:24:34 AM

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