Dying Sun Ruby Flask stops getting charges and stops working during mapping.


While mapping in Jungle Valley (full altar and breach maps) for the first 2 times i notice Dying sun getting filled, and used with "use when charges reach full" then after about 1/3 of the map, flask stops working, refusing to get charged and just stays perma empty effectivly making the item useless. Nothing indicating in mapmods that this should happened. All other flasks work flawlessly as intended. Bug repport 2 911 356 584.
Last bumped on Apr 14, 2026, 3:57:42 AM
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GGnubZZ#6789 wrote:
While mapping in Jungle Valley (full altar and breach maps)

Exarch altars can have a downside including "% increased Flask Charges used", which can make a flask require more charges to use than the flask can store. This results in the flask never being usable, and looking empty even while at full charges: all flasks appear fully empty if they don't currently have enough charges to use.
Sounds like Exarch altar for 20-40% increased flask charged used. Your Dying Sun is 45/50 charges, so even a 20% altar bumps it to 54/50 and is unable to be used (without sources of reduced charged used).
Have completly missed that, did not know that you can brick flasks like that, Poe 101 i suppose. Tnx!

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