Creeping Frost of Floes - Very Buggy, rather slow? (Feedback + Bug report)

So I decided to test creeping frost of floes & there are some REALLY jank things going on with it.

It can glitch out while traveling over terrain, basically becoming an invisible traveling field. Especially after traveling over a pit area to chase down mobs like in reliquary, or even simply going up or down elevated surfaces such as stairs or cliffs.

It's targeting is completely out of wack, as it can chase down a large pack, kill two enemies, then decide it wants to travel to a COMPLETELY different pack / direction and then get stuck between the two mobs and just despawn. (Tested on act 6 Twilight strand)

Considering how much movement speed increase is on the skill, I was honestly expecting this thing to kinda zip around between mobs. Maybe it's going slower because of the bugged targeting and its stutter stepping? Hard to give proper feedback on whether its fast or slow if its not even traveling properly in the first place at times. But right now it feels slow with 126% movement speed increase.

I put this under feedback rather than a bug report as it is overall feedback of the current skill state and is not just its glitchy behaviour. Not sure I wanted to separate the two subjects.

Please investigate.
State of Beyond Mechanic: https://www.pathofexile.com/forum/view-thread/3568084

State of Blight Mechanic: https://www.pathofexile.com/forum/view-thread/3568078
Last bumped on Mar 21, 2026, 11:24:27 PM

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