Suggestion for Minion Survivability: Corrupted Blood Immunity

Hi GGG team,

I’d like to suggest a small but vital QoL change for minion-based builds.
Currently, managing Corrupted Blood on minions is nearly impossible without niche uniques like Umbilicus Immortalis, which forces players to give up a belt slot and flask recovery for themselves.

In high-end content like the Sirus boss fight or Delve (depth 250+), minions often die instantly to CB stacks because they lack the removal mechanics available to players.

The simplest fix would be updating the flask suffix to include minions:

Proposed change for the flask modifier:

"
Grants Immunity to Bleeding for (15–17) seconds if used while Bleeding.
Grants Immunity to Corrupted Blood to You and your Minions for (15–17) seconds if used while affected by Corrupted Blood.'


This would greatly improve the experience for Necromancers and Guardians without breaking the game's balance.

Thanks for considering!
ЧС для форума:
https://ru.pathofexile.com/forum/view-thread/3216210
Last edited by aaimwhite#5408 on Mar 15, 2026, 5:46:26 AM
Last bumped on Mar 15, 2026, 5:40:36 AM

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