Abyss change, make it static

I'm delighted that abyss inside the mirage don't move, are just static spots from where the abyss mobs spawn. I hope GGG change abyss in PoE1 since the way it is today is much worse. Why do you have to run the map, many times back to the begining of the map, to play the mechanic? Just make it static, or something like PoE2 where the abyss is already 'open' and you just kill the mobs.
Last bumped on Mar 10, 2026, 8:05:43 AM
I agree. After experiencing the static, un-moving Abyss in Mirage, I want to know why we have to chase a moving Abyss through maps back-tracking all over the place.

Why can't the Abyss just continuously spawn mobs in the single spot until it's done?

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