With Kirac crafting gone, could we maybe get some heist scarabs?

For heist enjoyers like myself, it was really great when we previously had the Kirac map craft that gave extra smuggler's caches in your map. With both Kirac map crafting and map implicits gone, there is no way at all to boost heist in any way in maps other than the atlas passive tree, which can only guarantee 1 single smuggler's cache per map.

There are 24 different groups of scarabs, most with 4 or 5 different scarabs. Heist is the only atlas mechanic with no scarabs at all. If we could get some heist scarabs that would be just great, even if it's only a single kind of scarab. It's even better for SSF enjoyers who can't just trade for blueprints.

Some suggestions for heist scarabs:

Heist scarab (limit: 5) - area contains an additional smuggler's cache

Heist scarab of Larceny (limit: 2) - smuggler's caches contain 75% more rogue's markers

Heist scarab of Grand Design (limit: 2) - smuggler's caches contain 50% more blueprints

Heist scarab of Contraband (limit: 1) - smuggler's caches also contain 1 well-rolled rogue follower item
Last bumped on Mar 10, 2026, 12:30:39 PM
Just give us back the Heist contract enchants that you took away from us.
Pointless to give triple-A game companies any sort of constructive criticism without getting put on probation (or banned). GGG's downfall is drawing near.

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