Various UI misalignment can be very annoying, might as well roll back to the old system next patch
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This is likely a side effect of the QOL improvement "click shrine in a monster pack is easier", and that is in theory a good change, but in practice the execution is not ideal, not able to click where your pointer at is a really annoying experience, things on the ground takes a second to pick up, can't close delirium and blight with the end button, gem level up button isn't working sometimes, etc.
The game is not broken the pointer will still snap to whatever you want to interact for a slight second, but it is just frustrating to say the least, the frequency of running into a divine shrine is exceptionally slim comparing to how many things need to align well so you can interact, dunno how the logic behind this change is based on, my guess is if your pointer hover over an item it will stay snap to that item for a tiny while, so if you just brushing over an item will make another item unpick-up-able. Please make it better at least in the next big patch. Last bumped on Mar 9, 2026, 1:46:26 AM
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So something did change?
I thought i was going mental. [Removed by Support]
Once men turned their thinking over to machines in the hope that this would set them free. But that only permitted other men with machines to enslave them “The Party told you to reject the evidence of your eyes and ears. It was their final, most essential command.” |
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