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They should be back up in approximately .Do Mirage areas reset charges,headhunter buffs,shrines effects and minions?
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Hi I'm planning to start Mirage league with Animate Weapon build and need to know the answer please. Will all Temporary minions/buffs/shrines etc be removed the moment you enter the Mirage area? Really don't want to resummon all my Animate weapon minions 3 times a map (start/boss room/mirage).
Last bumped on Mar 6, 2026, 3:05:54 AM
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I've been told off forum that Mirage is Indeed a totally separate Instance and will remove ALL buffs/headhunterstacks/shrines/minion/charges/rage. This is Very disappointing, GGG please change it.
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Might be the first time in forever I don't spec shrines. Sad!
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I was listening to some poe content last night, may of been during or before the podcast, but might of been someone else. Someone mentioned that because it is a new instance with loading screen it will reset Headhunter buffs and I assume these other things as well. I'm not 100% sure that is accurate, but they sounded pretty sure about it working like that if it reloads the area.
Last edited by Belegur85#5784 on Mar 4, 2026, 10:51:06 PM
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Same as things like wildwood, correct?
“Freedom is what we do with what is done to us.”
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Unsure about that, haven't done much wildwood myself and didn't play that league. Do you loose all those things when going in/out of the wildwood? Can't remember if it has a loading screen?
Hopefully the loading screens are not too long this league as has been the case for a lot of players lately. I can see that being a source of annoyance otherwise, loading areas is happening more often. For me its, largely when going to someone else's hideout, and not entering combat zones or maps, so hopeful all good with the mechanic. |
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ZiggyD preview confirms that it removes shrines/skill buff stacks
“Freedom is what we do with what is done to us.”
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" I misspoke, I was thinking of the black knights crater, I believe wildwood keeps shrines “Freedom is what we do with what is done to us.”
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They talked a bit about what it can recreate yesterday. I think they said it does almost all of the league types, but not masters. I think they might of said wildwood is one of the exceptions that it doesn't recreate, because of something to do with the instance being different. They said it does most of them though, including harvest, even though it's in it's own area. Not sure about vaal areas, lab trails and other things of that sort.
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Dev's made a social media post about this, apparently they are trying to change how it works, and have something planed for temporary minions being able to persist over the instances, but are having trouble with changing it for buffs. Sounds like they are intending on changing it during the league, if they find a way to do it.
I don't have the link to the post and don't think it has been posted to the forum. You might be able to find it if you are on their social media accounts. (Here's a link for players that don't use it: https://x.com/pathofexile/status/2029674599982715223?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Etweet I really wish they would post information about the game directly on their own portal so that it wasn't necessary to use links to other platforms that not everyone uses. Sounds like the minion patch will happen after league start, early on, and the buff patch is intended but may not be possible. At the very least not soon.) Last edited by Belegur85#5784 on Mar 6, 2026, 4:24:05 AM
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