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They should be back up in approximately .Returning lab farmer, what we thinking?
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I'm thinking about a scion and then doing toxic rain just to pick up the movement speed nodes and make some basic labber. Or I can go the old jugg route. Pathfinder too.
Any ideas people cooking up? Last bumped on Mar 5, 2026, 6:21:26 AM
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What have you done in the past? Never done this before, but interest to know how it works. Are you farming uber lab, or the early labs on league start? Largely for gems I assume?
There was a lot of movement speed on the incoming antiquarian, wondering if that would be useful, or if it needs to be on the first lab that you are getting the increase? Last edited by Belegur85#5784 on Mar 3, 2026, 11:51:41 PM
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If you ask about a build for farming labyrinth, it must be fast (like a heist runner), have defencive layers against traps and cappable of killing boss quickly. You also want to include phasing (so you will avoid colliding with enemies and just run).
Pathfinder / Scion with pathfinder ascendancy seems to be the best choise because of early flask charge generation, which allows using Quartz and Quicksilver flasks for Phasing and movement speed. As for damage skill (you still need to fight Izaro), traps might be a good option because of their great damage. If you invest in survivability, it'll be able to run lab without problems. If you ask about what to farm in the labyrinth, this is probably the following: 1. Lab carry during early league 2. Transfiguring the most expensive gem for selling 3. Add quality / experience to gems 4. Enriched Eternal Labyrinth for better divine font options (check by yourself, it can be reworked in 3.28) If you want to provide lab carry, you might also want to add more supportive buffs to your build or optimize route to make run easier for others. Full rotation for Non-Enriched labyrinth might look like this: -Ask people if they need lab carry, gather as many as possible (up to 5 persons) -Complete the labyrinth while making sure there are no casualties -Every time you use divine font, pick the best one. -For "transfigure gem into it's transfigured version" use gem with the most expensive version -For "add quality / experience" use the same gems to increase their potential value while searching for the necessary outcome. |
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I have no suggestions about the build, but I think 3.28 might turn out to be a good league for lab farming. The new imbued gems will raise the demand for fresh, uncorrupted 20/20 transfigured gems. There are lots of outcomes for the imbue mechanic, and most of them are not going to be very good. So if people want their top tier imbued support, they'll have to go through lots of gems.
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I see. Thanks for the feedback. I'm not into selling services, but do find it interesting for both gems on trade league, and a way to find them efficiently in SSF.
Used to avoid running lab as much as possible, but I find it more enjoyable recently. I still like the old lab enchants too, I think they could make a return at some point in the reward pool. And even add alt quality back in, maybe in the lab rewards system. Last edited by Belegur85#5784 on Mar 4, 2026, 10:11:49 PM
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" I wouldn't hold my breath for either of those things ;) One thing that wasn't mentioned before: From merc lab onwards there is a chance to get the option to obtain an Enhance/Enlighten/Empower. I was lucky enough to have gotten enlighten twice on the first merc (or uber?) lab on my league starter. |
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Nice one.
I saw something about that in the patch notes, and thought it might of been nerfed, but looks like it is just the wording fix up. " I would not turn down a merc lab enlightnment. Last edited by Belegur85#5784 on Mar 5, 2026, 6:22:14 AM
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