Looks like another 4+ months of yellow juice endgame "casual" farming

- yellow juice div card gamble recipe untouched
- harvest mechanic overall untouched
- mirror generation likely less from kingsmarch
- mageblood still good from related div cards

I'm truly excited as a "casual" (don't play several hours per day) to be funneled into yellow juice farming again for several more months, whether I try the league or remain in standard. I suppose the league mechanic gives a decent chance of generating another sacred grove for more chances at yellow juice farming? A+ riveting exciting gameplay.

For those excited about "ground loot" buffs, go kill an assortment of juicy rares or map bosses with a "very strict" or higher filter. Then look at your empty ground. Then press your "alt" button and look at your assortment of wonderful "ground loot" that is automatically ignored. Someone in the Q+A stream made a joke about "2 multiplied by zero is still zero" for the ground loot "buffs". Will we now see 2 chaos orbs on average per map instead of 1?

A few more concerns/questions/comments:

1) Why do rare items still drop on the ground in endgame instead of bought from a vendor for currency? Why do unidentified rare items still drop when we confidently know they WILL be terrible and cannot be salvaged with any amount of "crafting"?
2) Why do unique items still drop on the ground in endgame if 99%+ of them are automatically ignored for 99%+ of builds? And it is clear now that such uniques will remain to be ignored for much needed fixes?
3) When will self-cast builds be viable for "casual" endgame players without requiring godmode influenced gear and block cap and automatically being deleted by mobs when you have to scratch your nose?
4) Why are stationary channeling skills in the game? You stand still in this game for a second and most builds get deleted.
5) Why does the wording "continued to incrementally improve graphics and sound" translate to increasingly worse performance for players with no benefit?
6) Is the long ignored graphics shader issue finally resolved here or will out PCs continue to sound like jet engines when entering new areas and simultaneously generating 30 gig shader folders?


Thanks for coming to my TED talk. From my impressions this new patch addresses about 0.0001% of the massive fundamental issues plaguing modern POE1 (which were replicated in POE2).
Last edited by mnieradko#6070 on Feb 28, 2026, 12:21:40 PM
Last bumped on Feb 28, 2026, 4:05:05 PM
The true endgame exile. It's all about the juice.
Still sane exile?
"

I'm truly excited as a "casual" (don't play several hours per day) to be funneled into yellow juice farming again for several more months, whether I try the league or remain in standard. I suppose the league mechanic gives a decent chance of generating another sacred grove for more chances at yellow juice farming? A+ riveting exciting gameplay.


You've posted this 4 times already. In every single thread other players have given you example strategies that compete with yellow juice farming or outperform it.
If you feel "funneled into yellow juice farming again", that's a you problem. It is possible to play the game and have fun without doing that.
- here's my sig
"
- yellow juice div card gamble recipe untouched
- harvest mechanic overall untouched


why would they touch it? It's a good currency sink, the best they ever came up with ;P
It requires 10th grade math to know, that it is not profitabel; And it is indeed very good for casuals or any other player for that matter that likes to grind harvest, if the yellow juice is worth more on trade because richer players just want to delete their currency with the chance to win big. So, the other players can just sell some juice and buy an item or two. win win

Harvest Beasts however, that's a different story. Where are they? That was a really nice farm. Another one of those "sells instantly to wealthy players" kind of deal, where you get your desired item in no time, because you print the monez.
Last edited by Strickl3r#3809 on Feb 28, 2026, 2:32:51 PM
considering devs have doubled the loot and you get chisels baked into your map, its 2.4 times more currency... if you do 8 modded maps.(that has to be the new alch and go) so youre probably looking at around 30 or even more divs from a 6-8h playing session not even doing any league mechanic, but just pure map drops - scarabs, valdo map, raw divine and so on.
need a high end yellow juice farm strategy pl0x thanks :D
I like standard.

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