Thunderstrom

Visually the skill is really cool but its playstyle leaves a lot to be desired.

First: You can`t stack storms on top of each other, not even a little bit, they just eat each other up so you can`t go increased AoE for an AoE heaviliy based skill, which was my plan, especially if the skill wants yo to be walking on it.

Second: To counter that you`d have to go Concentrated Effect with really fast attack speed to trigger it as fast as possible but the huge problem with that is, that you need to keep your mouse as close to your character as possible, so that you get the Aoe instantly.

You could go half and half but still, what is the point of having multiple of them, still would need to go all over the place with your mouse, much more effective to just shoot and trigger one constantly.

Third: I hate the you need to walk over it, STAY in it for a certain ammount of time and then finally get some payoff, which is forever in PoE.

This skill is ridiculously slow and tedious.

Honestly just call the skill "Gathering Storm" and make it gain stages and trigger all on its own.

Fourth: The initial storm should do some kind of damage, because again, you are just waiting for damage to happen, which is the worst kind of feeling, you have essentially 2-3 slow elements built into this skill, takes a lot to make up for it.

On a side note, (bug maybe) I don`t know if this is true but i think the storms disappear when you get stunned (or they just time out by the time I get to fully test them, dieing is hard).





Last bumped on Feb 15, 2026, 6:48:24 PM

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