3.28 QOL wishlist, from most important to least
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Main List:
1: The number 1 QOL request by far and its not even close, please fix "Unexpected Disconnects" due to internet issues, constant crashes to desktop with no error message due to vibecoding issues, and "Game server lost contact with the realm." server crashes which revert progression and make myself and many players close the game for the day when it happens. If there is 1 thing you should take away from this list, is that this is more important than the rest of the list combined. 2: Add the PoE2 thing where you can log back in to exactly where you left off, so you dont lose Inscribed Ultimatums / Valdos / etc through no fault of your own when the PoE servers inevitably send you to the login screen. 3: Make math expressions work in Async Trade number input fields. For example, I type "2.5*74" and as soon as I click off of it / press enter, it autocompletes to 185. Or type "42727/2681" and it auto completes to 15, rounding down because thats how many trades I can complete, then I can type "15*2681" in the other field and be a happy camper. 4: Allow for more granularity in Stash Affinities. Separate Inscribed Ultimatums from Catalysts, Oils from Blighted Maps, Deli Orbs from Deli Maps. Add Blighted Map / Deli Map Affinity to Map Stash Tabs. You can currently manually put Blighted/Deli maps in a Map Stash Tab, but there is no Affinity for it. 5: Fix the bug/feature where you cant hide some items with Lootfilters, such as Quest Heist Contracts. Its ok if there is a popup warning that the lootfilter you are about to load hides something important, but I as a professional idiot should be allowed to hide whatever I want since thats like the whole point of lootfilters, to hide stuff I dont want to see. 6: Make the search bar work for the entire Map Stash Tab, not just the loaded Subsections. For example, I type 'originator', and it should highlight all map subtabs that have originator maps, unlike how currently we have to click on every single map subtab to "load" it and only then it highlights the subtab icon, but not only that it also scrolls back up after loading each subtab, and you have to scroll down to check the next subtab... GGG, please fix. 7: I dont know about most people, but when I press "Clear Filters" in the Ingame Market, I would like it to default to "Instant Buyout" without In Person trades, therefore, pls replace that button with "Save Preset" and "Load Preset" so that people can set up their own "default". 8: Unlike the Trade Website, the Ingame Market doesnt allow negative numbers for the Weight in Weighted Sums, pls fix. 9: Add icons next to categories in Currency Exchange. Finding anything on that list is painful, with "Fragments" being the worst offender by far that i can never find, since most other stuff i just ctrl + f and type the name of. 10: For both the Ingame Market and Trade Website, when sorting Jewelry items by stat, pls make it ignore Quality and sort by Raw Value, or atleast make this an easily togglable option so that we dont have to do math with negative weighted sums for quality. 11: When using the search bar in a Gem Stash Tab, it should only show gems that match the search. Currently it just highlights the Gem and you have to scroll to find it. 12: For both the Ingame Market and Trade Website, add a "Ignore Crafted Mods" toggle for Weighted Sums. For example, with this enabled, a bench-crafted "+# to max life" mod would not affect the weighted sum Value of the Item at all when you have a weight set for "+# to max life". (this is kinda a pob weighted search generator issue since it doesnt add minus weights for crafted versions of the mod, but since I sure as hell am not gonna go and add those minus weights myself, this is QOL). 13: Remove, or atleast heavily reduce Elder Guardian spawn animation, and phase transition durations. 14: Fix the bug where some bosses that have phases, such as Izaro or T4 harvest, autoattack you forever while invulnerable instead of phasing. 15: Fix the bug where bosses can repeat the same invulnerability phase move twice back-to-back with no refractory period, such as Searing Exarch "The fires of a thousand suns!" or Trialmaster "Ultimatum!". 15: Let us pick up multiple Harbinger Shards that are of the same type and in the same spot, with a single click. 16: Make Ground Loot Text Thingies constantly scoot over to sync its position to where the item is on the ground, such that missclicking right next to the text, and clicking on the text, doesnt move your character in opposite directions. 17: Please make pressing Z (Toggle highlighting) hide Ground Loot Text Thingies consistently and without ANY exceptions, it is currently useless because some items like for example: all Gold that drops Ever, all Ultimatum rewards, all Genesis Tree rewards, Simulacrum rewards, etc cannot be hidden by pressing Z, and like, what even is the point of having that feature in the game then. 18: Also on a similar topic, pls fix the bug where Flame Dashing sometimes doesnt move Ground Loot Text Thingies as expected, with the text staying in the same spot on your screen, but now desynced from where the item is on the ground since you dashed away. 19: When sorting by gold fee in the Ingame Market pls default to sorting by lowest first, just like the Trade Website does, rather than highest first as it does now. 20: Add "Identify Items" option to Niko in Delve. Also add a shortcut for opening his sell screen, since there is no combination of ctrl shift alt clicking that opens his sell screen. Nice-to-haves: 1: Add timestamps to system messages in chat with "Show Timestamps In Chat" setting turned on. For example "afk mode on/off", "You have entered x", etc. 2: Make turning in an inventory full of the same Div Card less painful somehow. 3: Fix the bug in the Atlas Screen, where if you type in the search bar, then go to favour a map, your search bar is ignored and all maps are highlighted instead. 4: For both Ingame Market and Trade Website, add "min stock" filter for non-currency trades. This would speed up buying regexed 8-mod maps from async trade, by telling me who has multiple maps that match my regex, so I can landmine myself with increased efficiency. 5: Add a setting that would just show a "Map Finished" pop-up in the bottom middle of your screen every single time you kill the final map boss / Complete the map. I spend atleast 5 seconds per map just making sure there are no more of them left alive, that adds up, pls dont tell me skill issue or i will cry. 6: Add the option to customize what Menu ctrl clicking, ctrl alt clicking, etc on an NPC brings up. Moonshots: 1: Add a "Login to hideout" button in character select. 2: Add a MTX volume slider. 3: Fix ALL sources of unwanted hideout noises (spectres, minions in general, hardening uulgraft, etc). 4: Add hideout-invitable vendor that exchanges currencies (aka chance orb to scour converter). Last bumped on Jan 8, 2026, 11:02:04 PM
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network issues is not quality of life.
“Freedom is what we do with what is done to us.”
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Yeah i can broadly agree with this list but i especially wanted to highlight number 10.
We really need an option to filter out catalysts on items. [Removed by Support] Once men turned their thinking over to machines in the hope that this would set them free. But that only permitted other men with machines to enslave them “The Party told you to reject the evidence of your eyes and ears. It was their final, most essential command.” Last edited by jackof8lades#6863 on Jan 8, 2026, 11:03:31 PM
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