Support Gem Suggestion: Totem Commander Support (Day #1245)

Here we go again.

Hey there,

today I wanted so suggest my new Support Gem Idea for Totems. It is basically an opposite of "Multi-Totems".

Totem Commander Supports limits the Skill you use to 1 Active Totem. There are Ups and Downs.

+ Totem gains increased Damage
+ Totem gets increased Area
+ Totem gets increased Duration

- Totem loses big Attack/Cast Speed
- Totem gets a cooldown

.....

that means you could have ONE Giant Totem that deals TONS of Burst Damage with a single hit ... but its clunky and slow.

Imagine just spawning ONE Single TR Ballista that destroys an entire Boss/Map with a single hit. One Giant Pizza Stick ?
Last bumped on Dec 28, 2025, 7:30:01 PM
would be nice to have more supports that convert DPM into raw alpha say:

premeditation support:
modifiers to attack speed instead apply more attack damage at a % of its value
modifiers to cast speed instead apply more spell damage at a % of its value


devastation support:
10% increased skill cost (mana or life) every 0.1 radius the skill has.
spells gain 2% of their base damage as added flat damage for every 0.1 radius the skill has.
attacks gain 2% of weapon base damage as added flat damage for every 0.1 radius the skill has.


to put some number to it a lv 20 Shockwave Totem deals 412-765 base physical damage and has 24 radius

without increased aoe this support will increase skill cost by 240% and add 197-367 physical damage.

if the radius is increased to say 35 then it will increase skill cost by 350% and add 288-535 physical damage.

note: this support can be used with archmage but the mana cost will skyrocket without providing much of a damage gain, its mostly an alternative for all those builds that want a hard hitting attack or spell.

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