Kingsmarch and Mercenaries Fix Feedback

Problems Kingsmarch:

1) People are getting overwhelmed by having to do Kingsmarch every league because of the amount of setup necessary everytime.

2) Loot doesn't drop on the ground, it isn't interactive, you just come to get a paycheck and your loot is in a box.

3) Too many loading screens having to go to Kingsmarch everytime.

Problems Mercenary:

1) If its too powerful, all builds need to run it, if it is too weak, there is no point in using them besides the boost in rarity

1.a) It can't be nodes on the passive tree, because people of all kinds of builds want to run them for different reasons, so you can't fix them in one part of the tree, unless you put it in the middle with scion but still is a problem, because it wouldn't be close to the feeling as it was on the league.

Solutions:

Make Kingsmarch part of the same map as the Hidedout, acessable by a portal, so you can easily go to Kingsmarch and to hideout without having to go in a loading screen.

One of the solutions for the map runners is to make map runners and mercenary the same mechanic, make its o that, to run the maps you need mercs, so you remove the cap which was 3 before and make them wait in kingsmarch, you can send them and gear them to run maps, and take one with you on your maps.

This make Kingsmarch not mandatory every league, it makes it a commitment, having to gear multiple of your mercs also make you have more things to look forward to.

But that could become annoying for some that didn't want to invest that much on them, so you could just add a stash option that allows your mercs to use the items from your stash and would pick the best automatically, with the exception of the one following you.

To make loot satisfying from the altas runners you could also notify the player when their runners find a valuable item, so that they can get that dopamine hit of their loot filter and add the option to enable or disable in the settings.

Other solution for end game juicing with the maps and for both atlas running and shipment is allowing somehow to convert the possibility of the loot from the shipment and map into a currency, that can be applied to a map, where only inside the map when you run it, the possibility of the loot from the shipment is given after you kill mobs, so the dopamine hits harder.
Not necessarily but something on these lines.

Solutions specifically for the mercs now:

You guys could make the power level of finding them and following you a stat that can be rolled with special currency or found with some kind of modifier.

What do I mean?

They have these houses and you must gather their respect correct?

Assign the player a new stat, which is, respect by those houses, so if you want to find x merc of x house, you need in your gear (or could even be a jewel). "Grants 33 Respect for the House of Keita".
So you can only hire and use mercs which respect you, costing you only one or more jewel slot depending on how well rolled the respect is.

Another solution would be, Bloodline Ascendancy.

Thats it I think. Let me know what you think gamers.

Also, buff both chain hooks please!

...with love, Chain Hook Enjoyer.












Last bumped on Dec 2, 2025, 5:59:54 PM

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