Eagon Feels Bad - please fix next league
|
The introduction of "the remembered" has shown just how poorly eagon was implemented into the core game.
1) you cannot get party wide progress for ANYTHING in eagon maps. Please fix this because right now it's punishing people for playing with friends. 2) eagon spawns so infrequently in maps that it's difficult to pursue his map chains. Perhaps we should make eagon like eater/exarch where we can choose to pursue him and get a guaranteed spawn every 10 maps? 3) there's no deterministic way to pursue courtyard, theater, or chambers. The atlas passives used to control this still don't guarantee them. As someone who has "the remembered" left for 1 challenge, I cannot find one of these for the life of me. It's been 3 weeks now and I still haven't seen the non-quest version of courtyard. Please fix this because it feels like a dark pattern waste of my time trying to find eagon then hoping he has courtyard as his final map. Overall I want eagon maps to give party wide progress for everything, I want a deterministic way to pursue eagon, and I want a deterministic way to pursue each eagon boss. Thanks for your attention to this matter. Sincerely, a frustrated poe1 player who will quit before getting 40/40 because of eagon Last bumped on Nov 26, 2025, 6:10:31 PM
|
|
|
+1 to this.
chasing Eagons quest chain so I could get my last atlas points was one of the biggest frustrations this league, hundreds of maps between memory tear spawns is just terrible, the spawn rate needs to be increased significantly, could even be a hidden bad luck prevention spawn chance boost(like +.1% chance per map finished, resets when spawns). |
|
" After more thought on this I think those 3 maps should be itemized and eagon mission chain can just cease to exist. We already get memory maps as items and these could be special ones similar to guardian maps. I say this because of the season challenge to do these 3 on 175% quantity with 5 scarabs applied. No way am I looking for these 3 again to do that one |
|
























