Changes I'd love to have in KingsMarch
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Hello !
I am playing this league being settlers the last I played. First thing I noticed is that Kings March is now New York? :D (Hope nobody gets offended, I mean it in the way that its very popular, everyone wants to be there and the prices are expensive because of those and many other reasons) Personally I don't even have more than 2 or 3 t5 farmers, rest are t4 or even t3. As of now the town takes around 600k gold per day when running disenchant and 1 map device iteration per day. I am searching for gold farm strats because even I run every map as t16 corrupted 8 mod, can't sustain it. What did you do to the recombinator :( This was a huge thing for players like myself who can't farm thousands of divines because of lack of time and knowledge about min/maxing profits. Now it seems mega expensive and I find it breaking the recomb way more than in Settlers. As a side note, would be really cool to have dedicated tabs to disenchant, I think others have mentioned this in other posts Thanks for listening Last bumped on Nov 26, 2025, 12:59:16 PM
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They have made many quality of life improvements to kingsmarch and the use of it, since settlers. It is much cheaper to get going.
1) t1-t5 instead of 1-10. 2) 16k instead of 20k to reroll recruits 3) no upgrading buildings If you are having gold issues, I would suggest you don't run mappers, or reduce your farmers. As far as getting more gold: 1) Increased rarity. Use a gold flask, run maps with high rarity, glittering scarab, etc. 2) Some farming strats make more gold than others. Blight is good. Bismuth node from kalgur mechanic is good. Bloodlines scarab is good. T16.5 maps are good in general. Lastly, we do have a dedicated tab for disenchant, its Rog window. Which you can now access in your hideout! “Freedom is what we do with what is done to us.”
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