Breach feels like the oppisite of how it use to play.

Everything about old breach was about pressing the attack, pushing forward.

New breach is about waiting.

WHY
Last bumped on Nov 22, 2025, 8:38:37 PM
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Everything about old breach was about pressing the attack, pushing forward.

New breach is about waiting.

WHY



because it's crap.
"One must study to know, know to understand, understand to judge."

"“The fire of knowledge burns up all action on the plane of illusion, therefore those who have acquired it and are emancipated are called ‘Fires.’”" - A Treatise on Cosmic Fire
Because they've never asked us what we really want, always assumed. Bringing a pencil to a poor kid will not make him happy if all he wants is food.
They care more about fancy models nowadays than gameplay. Like someone actually can see something below effects.
On Probation Any%
They redesigned it to be rewarding for all builds and not jusst the blazing fast, screen nuking ones.

With the old Breach, I avoided it like the plague as a summoner main, because my clear speed is terrible and I'm not going to waste my time to get maybe 1 or 2 splinters before it closes. Now? I'm building towards getting as many lavish gifts as possible and actively running them.
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley
Last edited by Pizzarugi#6258 on Nov 22, 2025, 8:38:50 PM

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