Blighted Maps UI suggestion

Seeing as we may have older content revisited such as the current Breach League, would be nice to see that pattern continue for other content.

When it comes to Blighted Maps, it often gets too intense to stray from the main pump, and often you're floating unspent points for towers because of it.

What if you implemented an Interactable station near the main pump that once selected, opens up a similar UI as the Atlas map layout.
Think of the map nodes with dash trails as towers instead, and selecting them would allow you to build new/upgrade/sell etc from that screen.

This way, as the map event crescendos to a point where you are pinned in the center, you can still use resources and have a more clear view of where towers are and what options you have available.
Last edited by Vessot#3441 on Nov 20, 2025, 12:24:11 AM
Last bumped on Nov 20, 2025, 12:22:45 AM

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