Minion Instability and Prolonged Servitude

Prolonged Servitude: Minions cannot be killed, but die 6 seconds after being reduced to 1 life.

Minion Instability: Minions explode when reduced to low life

Low Life: 50% or less

I am reducing my minions life to low life but NOT to 1 life. Minion Instability is killing my minions. I would think that given the wording for Prolonged Servitude would keep them alive. Is this a bug?
Last bumped on Nov 17, 2025, 9:58:59 PM
I feel like the first 4 words in Prolonged Servitude are being ignored by your logic? I don't know if I'm just not understanding what you're trying to say or what, but to me, this keystone is essentially saying: Minions cannot be killed unless they have been reduced to 1 life at which point they will die 6 seconds later.
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I feel like the first 4 words in Prolonged Servitude are being ignored by your logic? I don't know if I'm just not understanding what you're trying to say or what, but to me, this keystone is essentially saying: Minions cannot be killed unless they have been reduced to 1 life at which point they will die 6 seconds later.


That's just a bot that changes part of your quote to some shady link and slaps on some AI generated response.
Bump



GGG pliss

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