Runegraft of the Warp and shrine buffs not interacting correctly (I think) [solved]

I have Runegraft of the Warp allocated (30% increased buff duration).

I know it affects shrines. But sometimes it affects shrines, and other times it doesn't.

I have attached an image to illustrate. The blue text means it is being affected by the Runegraft, while white text indicates it is NOT being affected.

For reference, I also have the Shrine node on the atlas passive tree (Syncretism) that grants an additional buff when you touch a shrine. I don't know if this matters, but it seems it might.

<iframe src="https://docs.google.com/document/d/e/2PACX-1vRaxBdX4IUjTz52n1zeD-30FJsOL_uoRzFN4qg7cWUVLRzjotCH2XnV8IdOgbCc369DSE0B9ibevIPD/pub?embedded=true"></iframe>
Last edited by SleepThieff#1208 on Nov 16, 2025, 7:42:45 PM
Last bumped on Nov 16, 2025, 7:42:22 PM
"
I have attached an image to illustrate. The blue text means it is being affected by the Runegraft, while white text indicates it is NOT being affected.

Green border is shrine buff (affected by runegraft), blue border is shrine skill (not a buff).
I do see the green borders vs blue borders, I never noticed that. What do you mean by "Shrine Kill"? How is that different?
Last edited by SleepThieff#1208 on Nov 16, 2025, 5:17:00 PM
There are two kinds of shrines: Buff and Spell; buff shrines grants buffs, spell shrines cast spells (for example, "Casts Shock Nova" and "Casts Ice Nova" as in your screenshot). Runegraft only affects buffs ("30% increased buff duration") and does not affect spells.
Last edited by seaman#4993 on Nov 16, 2025, 6:39:11 PM
I see! I never knew there was a difference.

TY for taking the time to explain.

Report Forum Post

Report Account:

Report Type

Additional Info