Idea: Tradeable character (character-status)

Idea: Tradeable character (character-status).

Somebody levels up a Juggernaut to level 100 (or 97 or any), equips it with equipment, allocates tree nodes - and sells it as 1 "thing".

Idea2: While I developed the Juggernaut (or Which or anybody), the game remembered all the states. And I can go back any past state. And fork from there and develop another branch. (For free for me, who made this developing.)

Idea3: There is no need for so many items. Let's reduce the number of items. I have ("I am") a warrior, I fight, and occasionally (consuming abut 1/1000 ? of time) I make decisions. Developing decision. Into what direction to develop. (Similar to gem-choosing. Which gem do you choose: Splitting Steel or Lightning Tendrils?)

Last edited by Jhssutrx#1064 on Nov 16, 2025, 2:46:40 PM
Last bumped on Nov 16, 2025, 2:46:04 PM

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