Monster ele DOT higher than before

All elemental monster damage over time, such as burning damage, is way higher than before, and kill the character in a couple seconds.
This bug exists since 3.27 launch.
Last bumped on May 18, 2026, 8:58:10 AM
Hi, any updates on this issue ?
It's even worse now that some monster abilities gained damage over time effects without any reason, like the searing exarch.
Bump, because still no fix for this blatant issue.
It's already broken enough for life/str based characters with lots of recovery, and I'm not even talking about eva based builds that have much less access to regen, max res and phys dmg reduction.

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