My 2 cents on Void Sphere of Rending
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First of all, I really liked the skill. It might be my favorite skill after Penance brand. My fav skills tent to be: activate skill, skill deals damage while I am moving. These are brands, totems, poison, bleed etc. Void Sphere, however, is Unique. Only Physical and chaos damage spell skill and has fixed hit rate. I find it more simple to play around.
My build was: https://poe.ninja/poe1/builds/keepershc/character/GaripFikir-1741/hakaciVoidSphere there are some my suggestions and feedbacks; - First, Skill feels wrong. It is a hit based skill mechanically---visually and soundly it feels like going between; dealing DoT damage and hit damage. - Void Sphere has extremely not enough base AoE. I tried with +200% area of effect(realistically this is highest I can get) and it was almost close to comfortable. - It has fixed hit rate. So, low duration and low physical and chaos damage availability is understandable. Maybe little damage and duration buff opens to more people. Literally, between 0.00-0.01% something builds using Void Sphere of Rending. - In my testing corpses consumed around 2 seconds after monsters dying; After monster is dead. Corpse enters spaghettification animation. When animation ends, corpse is consumed. So corpse stay on ground about 2 seconds. This feels not great really because all on death mechanics still actives... Those mechanics should be sucked in too. - The suck of Void sphere is funny but not fitting. Instead of a suck distance per tick(0.25 probably), It should be constant smooth suck or varied smooth suck(so monsters maybe look like try to escape suction). Also this mechanic is not written in description. Only hindering part is written. - Void Sphere could have been cold DoT -I am 100% against changing to Cold DoT btw-. I just want to point out. In conclusion, Void Sphere has giant divide between Visual/Sound design and its mechanics. Since this is a unique skill on its own area: I am hoping new variations. Edit: I want to add to one more feed back. - Void Sphere real AoE is only visible in first time casting animation. After that AoE becomes invisible and only sphere is visible. Last edited by GaripFikir#1741 on Nov 15, 2025, 4:22:43 PM Last bumped on Nov 15, 2025, 4:10:53 PM
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