Immense fps drops due to effects.

As stated above, issues are appearing when afromentioned effects are present. The more of them there are - the worse it gets.

List of effects:
Delirium fog, Ground effects (exarch grates, shaper dot pools), Affliction Wisps, Breach domain purple effect, Zana influence petal effects (both abilities and mobs), on-death effects such as burning ground and shocked ground and eater/exarch influence mobs spawning for the first time.
Before 3.27 no such issue was present.

PC specs:

Windows 10 64x
TUF GAMING B460-PLUS Motherboard
Intel i5-10500 3.10 GHz
Intel Arc B580
32GB Ram
1920x1080 144Hz monitor

Game settings:
Renderer - DirectX12 (Vulkan runs better, but crashes the game every 5 minutes, DX11 is unplayable)
Render resolution - Ultra Performance
Vsync - Off
Triple buffering - Enabled (changing it doesnt help(
Foreground fps cap - 72
Antialiasing - Off
Upscale mode - Intel XeSS (others are worse)
Sharpness - 0%
Lightning - Shadow (default)
Shadow Quality - Low (default)
Sun Shadow Quality - Low
Number of Lights - Low
Bloom - 25%
Depth of Field - Disabled (Default)
Water Detail Level - Low
Texture Quality - Medium
Texture Filtering - 2x Anisotropic Filtering
Dynamic Culling - Enabled
Dynamic Resolution - Enabled
Target Framerate - 60 (putting it lower makes it worse)
Engine Multithreading - Enabled


Can't send a video of what's happening, but basically every time anything I've mentioned above happens, it drops my fps from ~50 to <10. If its an influence, then it stabilizes after ~5 seconds. If its something like wisps, breach domain effects or delirium, then the fps loss persists throughout the map. Delirium culls ~10 fps. Wisps and breach cull ~20 fps. Petal mobs and Eater/Exarch mobs spawning cull ~40 fps, but only temporarily.


Last edited by Lewantos#4596 on Nov 12, 2025, 4:38:51 PM
Last bumped on Nov 12, 2025, 12:57:08 PM

Report Forum Post

Report Account:

Report Type

Additional Info