Summoned golems are not immune to all elemental damage even with the ascendency.
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Summoned golems are not immune to all elemental damage even with the ascendency node LIEGE OF THE PRIMORDIAL.
The Harbinger’s “lightning ball” (often from Stormcall-like or Lightning Orb-like skills) is a pure Lightning spell attack — it does not deal physical, cold, or fire damage unless the specific Harbinger type adds it through modifiers. Its damage can be scaled by Lightning Resistance, Lightning Damage Taken, or Elemental Ailments like Shock. Some rare Harbingers (for example, “Harbinger of Storms” or “Lightning Harbinger”) can spawn minions or monsters that also deal Lightning damage, so you’ll see multiple sources of Lightning hits in those fights. Liege of the Primordial (Elementalist Ascendancy) - Summoned Golems are Resummoned 4 seconds after being Killed - +2 to maximum number of Summoned Golems - 50% increased Effect of Buffs granted by your Golems - Summoned Golems are Immune to Elemental Damage Golems = immune to Fire, Cold, Lightning, and any elemental DoT (like burning ground). And yet as soon as i collide with a Harbinger my minions all gets 1 shot from the lightning damage they shoot. Last edited by dallena535#3394 on Nov 8, 2025, 10:05:40 PM Last bumped on Nov 9, 2025, 2:06:49 PM
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