League mechanics (shielded ones) are blocking ALTARS

League Breach mechanics (shielded ones) are blocking map ALTARS. It's strange that you still haven't fixed this. Because I farm the Dunes map, there's always a huge circular breach shield area in the middle of the map. It covers 50% of the map. This is why the Altars that should spawn are blocked. I've made hundreds of maps and this is the situation. It also pushes the creatures into tiny corners, resulting in 200 creatures in a 5-meter area. Of course, this drastically reduces the FPS. The shielded mechanics are problematic; I hope you fix this.

The reason I'm writing this now is that a 4.6% Divine Altar appeared at the start of the map, and only 4 altar creatures spawned on the Juice map, allowing me to obtain 7 Divines. No other altar appeared because your ridiculous game mechanics are blocking everything. The shields are completely nonsensical and nauseating.
Last bumped on Nov 13, 2025, 8:17:19 AM
I don't understand why you aren't fixing this. There isn't even an article about this issue on Patch.

Breach with Shields > BLOCKING ALTARS! BLOCKING FARMS!

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