No "Kills?" - Blood Rage - Possibly big bug in new league?
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Hi,
I've noticed in the new league that when I'm in a map, sometimes like 50% of the mobs are not refreshing Blood Rage when they are killed. This should not be possible, as blood rage states: "Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge." Often I'm going about and it's on like 6 seconds left, I kill a whole big pack - and the counter is still going down... It seems especially worse with the Breach mobs inside the "defend NPC wall event" - but is also happening with all mobs throughout the map. Just a random chance. Makes me think is this tied to the loot in some way, if the monsters aren't being classed as "killed" on the back end? For info - not using anything really special, just burning arrow/ignite/chieftan pops etc. Cheers. EDIT - Could be solved, due to Graft skill's Fire pillars technically not being "you" - and taking the credit. Last edited by Navares77#2577 on Nov 8, 2025, 8:25:00 AM Last bumped on Nov 8, 2025, 4:33:02 AM
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