Kinetic Rain attack delay when targeting Urns/Barrels?
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I'm in vaults of Atziri and when I throw my Kinetic Rain at the urns to break them, there is a MASSIVE delay in the projectiles being created. It doesn't even show the AOE incoming visual for about 4 seconds after I press the attack. It seems to be related to the "enemy targeting" behavior. I wonder if this is also happening in maps where there are breakable objects within my targeting zone?
Bug ref: 727060334 Last bumped on Nov 8, 2025, 3:11:40 PM
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I tested in a map with both monsters and urns. It seems the issue is just on urns/breakable objects. In 1 single attack, half of my projectiles came down on the enemies immediately, and the other half took a few seconds to come down onto the urns. very strange
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Bumping thread because issue is still persistent. Now that i'm aware of it, it's pretty noticeable after i throw my wand skill at a pack near some urns and watch half my dps come down 4 seconds late. This is pretty significant
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