3.27.0b Hotfix 2
- Fixed a bug where packs of monsters near Shrines were not spawning if the Shrine was located within a Breach Hive.
- Fixed a bug where Foulborn United in Dreams quality was not applying immediately to minion gems.
- Fixed an issue where the Black Scythe Arbalist monster from Expedition was dealing more damage than intended.
- Fixed an issue where Quick Currency UI can be unusable on object such as Strongboxes when using a controller.
- Fixed an issue where the player was unable to create Solo-Self-Found characters if they didn't have Scion unlocked when using a controller.
- Fixed two client crashes.
- Fixed an instance crash.
This patch was deployed without restarting the servers, you'll need to restart your client to patch the client changes.
Last bumped on Nov 10, 2025, 2:16:24 PM
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Posted byAlexander_GGGon Nov 5, 2025, 11:25:29 PMGrinding Gear Games
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still no filtert updates ?!
we can't search for half the items with the new trade system. this should have priority as you told us the old trade system would still be usable which isn't the case on console.
also having to scroll down a drop down list with every ingame mod after selecting a category that can't have these mods is a very terrible design (this is why we had a different system for console as we use a controler ;/
that you have to set a price after putting items into the merchant tabs in ssf is another terrible mistake that should be looked at as well :/
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Posted byBBJ-SWISS#9186on Nov 6, 2025, 12:02:27 AM
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what about texture loading? this is a joke. .. on PS5 right after load map we cannot see monsters and see only ground ..... later i will post you a photo how it looks on ps5...
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Posted byAzja1984#9988on Nov 6, 2025, 2:17:25 AM
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still no filtert updates ?!
we can't search for half the items with the new trade system. this should have priority as you told us the old trade system would still be usable which isn't the case on console.
also having to scroll down a drop down list with every ingame mod after selecting a category that can't have these mods is a very terrible design (this is why we had a different system for console as we use a controler ;/
that you have to set a price after putting items into the merchant tabs in ssf is another terrible mistake that should be looked at as well :/
There is a way to search stat filters, but it isn't obvious. If you press L3 while in the scroll list you can type text to search the same as on website version, no need to scroll a long list. And using this before the text you type "~" will make it not need to be exact phrases, so "~att spe" instead of typing "attack speed" out fully.
Edit: This will find all modifiers that exist in website version afaik, the initial list you scroll through only has pseudo mods shown but more do exist.
Last edited by vodkarules#9775 on Nov 6, 2025, 4:01:12 AM
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Posted byvodkarules#9775on Nov 6, 2025, 3:59:51 AM
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what about texture loading? this is a joke. .. on PS5 right after load map we cannot see monsters and see only ground ..... later i will post you a photo how it looks on ps5...
Same here. On ps5 each zone loading time takes ages on every gateway, textures are blurred during loading and right after zone is ready. Monsters are invisible. This makes the game unplayable. Fix it please.
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Posted byblakazan#9649on Nov 6, 2025, 1:26:26 PM
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Can't take much more of these loading times. And bring back old trade board! Hurry up LE!
If you critique this game and its problems your post will be removed.
In a news thread about sound i asked "Why did it take multiple leagues to fix the sound on console?". Then got put on probation by Kane the sound guy! This is who GGG are!
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Posted byAc1D_FlA5H#9329on Nov 6, 2025, 8:25:26 PM
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still no filtert updates ?!
we can't search for half the items with the new trade system. this should have priority as you told us the old trade system would still be usable which isn't the case on console.
also having to scroll down a drop down list with every ingame mod after selecting a category that can't have these mods is a very terrible design (this is why we had a different system for console as we use a controler ;/
that you have to set a price after putting items into the merchant tabs in ssf is another terrible mistake that should be looked at as well :/
There is a way to search stat filters, but it isn't obvious. If you press L3 while in the scroll list you can type text to search the same as on website version, no need to scroll a long list. And using this before the text you type "~" will make it not need to be exact phrases, so "~att spe" instead of typing "attack speed" out fully.
Edit: This will find all modifiers that exist in website version afaik, the initial list you scroll through only has pseudo mods shown but more do exist.
found out about this 2 days ago :/ but it's still mssing cluster jewel passivs as the worst offender :( and it takes forever to type these in all the time as we can't save filters to reuse them quicker
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Posted byBBJ-SWISS#9186on Nov 8, 2025, 2:59:34 PM
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The game is poorly balanced, too much rage related to the game's performance. This isn't right.
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Posted byChrichtofen#6900on Nov 10, 2025, 2:14:50 PM
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Thank you in advance for your contempt and censorship.
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Posted byChrichtofen#6900on Nov 10, 2025, 2:16:24 PM
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