Death offering ascendancy deletes spectre permanently in the hideout
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I'm not sure if this is the intended design for the Death Offering bloodline ascendancy.
When the offering expires in the hideout, it’s supposed to kill both the player and the minions so they can be revived upon respawn. However, since players cannot die in the hideout, only the Spectres are killed — and they’re permanently deleted, not revived when changing maps. There is also a bug related to the runegraft of the warp; the Buff expires slower does not apply to offering. =====================Temp Solution====================== Buy the Hallowing Character Effect (Skeleton Skin). This turns your character into a skeleton in the hideout, preventing you from actively using skills, which helps avoid accidentally triggering your Offering. However, you can still toggle auras and use Convocation, which will trigger the Offering if you’re using a trigger wand. If that happens, just press Alt + F4 to safely exit. Last bumped on Nov 5, 2025, 5:26:47 AM
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Same happened to me, lost ritual spectres this way...
Sadly I can't even use the proposed temp solution - I am using Queen's hunger together with Hollow Effigy, so the offerings are triggering non-stop every 5 seconds. However, If I change something on character (gear/level up gem in body etc.) in hideout, the trigger sequence resets - thus one of the offering will expire -> and kills spectres. With no way to get them back :) |
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