Async Trade Not Functional
|
I have been able to use Async perfectly fine till around 15 minutes ago. I took some chaos out of the sold tab and then went to put an armor in the trade tab and it wont let me put anything in. It will let me take existing items in the tab out but it wont let me put them back into the tab to sell. Already restarted client (standalone) and made sure the show tabs in standard was up similar to the other bug to see if it returned. Despite that I still cant place things in the trade tab.
Last bumped on Nov 11, 2025, 8:46:33 PM
|
|
|
Having this issue as well, suddenly unable to add any items to a particular async trade tab. When I try and put an item in, the underlying grid is red, like when you're trying to put an item in a slot that's already occupied.
Edit: It seemingly fixed itself after around 15 minutes. In that time the only thing I did was run a map. Last edited by chiasmus11#1609 on Nov 10, 2025, 5:33:05 PM
|
|
|
yeah it resolved itself once I ran a map but it happens a couple times a night now which is rather frustrating
|
|
|
While I haven't used Async trading myself at all yet, to my understanding, there's also a limit on how much currency you can have waiting to be picked up at Faustus as well.
Maybe limited by how many Merchant Tabs you have? |
|
" Not that I've seen yet. If the remove-only currency tab fills up, it creates an overfill one that deletes itself once empty. Both in PoE 1 and PoE 2 the same overflow tab exists and I've seen clips of people with just thousands and thousands of whatever currency to to claim. And a second overflow tab is even possible.. but I have questions about sanity at that point. |
|
" You question sanity only at 2 tabs? But yeah, from not trying Async Trade yet, I was misunderstanding the source of the issue. My thoughts were based on seeing this post in the past: "The Earnings Tabs seem to be "Full" after Earnings 5 Tabs of currency. This results in all your items being delisted off the trade website." Using the search function brought up "more recent info I wasn't aware of", referencing another thread for the issue in PoE2 which has supposedly been fixed and suggesting that the fix wasn't ported over here. If that's accurate, you should be able to place items in the buggy Merchant tabs by going to your hideout, then going to another area (town or map), then returning to your hideout. The GGG post and the bugfix say it's an issue when you enter a fresh hideout instance, and that after leaving+reentering the same instance, the tabs should work again. |
|
" Oh no, I meant 2 overflow tabs (I have 10+ async tabs myself of random junk from tree/Jun). That means over 2 full tabs of stacks of currency to claim and several trips back and forth between Faustus and stash tab to deposit it all. That fix does not work consistently from what I've read on the other reports. People have tried all sorts of things. Logging out, running a single map after it occurred, etc. At least speculating from all the other reports, there are people that got it work after running a map, but my guess is it was locked out for some minutes before, and by the time the map ended the timer unlocked the tab. Someone else took a few maps, so if they did it early after the lock and faster maps, then 5-10 minutes might be more likely the workaround. There was one report of someone saying the timer did not work as far as I can recall. But maybe it was unlocked and then relocked and not locked the whole time? Maybe there's more to it. It's one of those bugs that has been reported so many times and I'm hoping GGG already has it in the patch notes for this week. I think I've seen it like 3x now since whatever patch broke it, but each time I forget to test some of the theories. Maybe tonight when I mass lower prices. |
|























































