Kinetic Fusillade Aiming Inconsistency
|
Kinetic Fusillade randomly fails to self-aim at targets, even at fairly close range (3-4 meters). This happens even with no obstructions between you and the target
Last bumped on Nov 8, 2025, 4:42:13 PM
|
|
|
Can confirm
|
|
|
When I'm running away from enemies, projectiles are fired in the direction of my movement instead of targeting the enemies chasing me (which is what I would expect).
When I'm stationary, the projectiles fire correctly. It seems like the issue only happens while moving? |
|





















































