Can Asynchronous trading be priced by tab not just individual items
| Not sure how difficult the coding is but the title says it all. Having the new trade windows work the same way as old trade windows work would be amazing QOL. that is all thanks for reading. Last bumped on Oct 26, 2025, 8:00:16 PM |   | 
| think so, merchant tab is still a tab, so should allow for tab pricing. |   | 
| As of right now, you have to do it item by item, there is no way to just reprice an entire tab. It does remember the last price you put in, so by taking everything out and putting it back in and you can kinda reprice a tab, but it's annoying. I think they are trying to avoid people using them like dump tabs, but I would much prefer just letting use change the price on the whole tab at once like we can in normal trade. But then again, I'm a huge dump tab trader, so I'm probably the kind of person they want to avoid doing it with merchant tabs. |   | 
| yeah I understand the dump tab part of it, but lowering the price of items and in the end all seem to be about 1div or 2div and then you toss out. would be nice to just mark every thing as like 1div and lower to like 50c or something rather than individualy adjusting every item.  |   | 
| " I was thinking the same at first, but then I'm not even sure it's a coding issue. I think it should stay how it is now. If you make it work like a dump tab, once it's listed, it's locked, you HAVE to let it go. Even if you dumped the pricy item in the trash tab. So now you have to be aware of the price you deliberately put on each item. With the amount of ppl complaining for scams because of their own mistakes, I think it's better like this overall. I would like the QoL, but I don't think people would behave. Not worth it. |   | 
| It would be great but i think the fact that we're getting async trading in poe1 that's already really solid. Iterating over feedback would be a lot better. Sometimes i kinda dislike the async nature as you do not negotiate/minus the social element but it's really good in 99% of the times! |   | 
























































 
                        