Suggestion - Please put a cap on the Kingsmarch shipping quota

Or at the very least nerf the initial requirements to fulfill a quota. Having to gather over 20,000 units seems excessive, especially if you haven't made any shipments yet.
Last bumped on Oct 24, 2025, 11:07:11 AM
Agree. Cutting the quota size to about 2/3 of what it is now would be welcome. It's still a grind but the carrot is much closer.
Softcore, solo self-found.
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Holy Relic of Conviction Flicker Strike Necromancer in Mercenaries
Shipment quotas are now balanced with endgame values in mind. You don't progress the town, it's instantly upgraded to max and you can hire max level workers from the get-go.

You don't have to fill a quota with just one shipment. Big quotas are actually good cos later on you'll be sending ships so big that these ship quotas don't even matter.
From what I've read recently shipments now require a minimum value of 50,000 gold which would be over 700 verisium Bars or 12,500 crimson iron ore. Does the quota still increase the more you ship?

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