Suggestion - Please put a cap on the Kingsmarch shipping quota
| Or at the very least nerf the initial requirements to fulfill a quota. Having to gather over 20,000 units seems excessive, especially if you haven't made any shipments yet. Last bumped on Oct 24, 2025, 11:07:11 AM |   | 
| Agree.  Cutting the quota size to about 2/3 of what it is now would be welcome.  It's still a grind but the carrot is much closer. Softcore, solo self-found. ----- Currently: ----- Holy Relic of Conviction Flicker Strike Necromancer in Mercenaries |   | 
| Shipment quotas are now balanced with endgame values in mind. You don't progress the town, it's instantly upgraded to max and you can hire max level workers from the get-go. You don't have to fill a quota with just one shipment. Big quotas are actually good cos later on you'll be sending ships so big that these ship quotas don't even matter. |   | 
| From what I've read recently shipments now require a minimum value of 50,000 gold which would be over 700 verisium Bars or 12,500 crimson iron ore. Does the quota still increase the more you ship? |   | 






















 
                        