Why hasn't the specialization in life been adjusted yet?

10% more Maximum Life if you have at least 6 LifeMasteries allocated

15% increased maximum L ife if there are no L ifeModifiers on Equipped Body Armour

+30 to maximum L ife

You count as on L OW L ife while at 55% of maximumL ife or below

You count as on Full L ife while at 90% of maximum L ifeor above

Skills Cost Life instead of 15% of Mana Cost
For the sake of more life, conflicting attribute points are inherently contradictory.Isn't it a funny thing to have a life specialization with 30 health points now, compared to other talent specializations.How many seasons have passed? Not to mention making the health system stronger, at least don't engage in self conflict. I think it's reasonable to change 30 health points to increase one level with the level.
Last bumped on Oct 23, 2025, 11:31:57 PM

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