Elementalist respec gone wrong
Friend of mine plays Arc Elementalist.
I tried to optimize his tree and thats the result in theorie: ![]() In map though he says its squishy af and he has massive mana problems. Although he even has more unreserved mana as before with same mana cost for attack in HO. Lightning Golem regenerates 18 mana/sec x 80% inc effect = 32 mana/sec. Mana Cost 82, unreseved Mana 340. That alone cant be the issue. what we changed: added melding of the flesh (90/90/86 in HO) added impossible escape switched Ascendary's from Golems to Bastions of Elements. What might happend here? Im bad at math. Last edited by LoTharios#3338 on Sep 12, 2025, 11:57:51 AM Last bumped on Sep 12, 2025, 2:14:37 PM
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" (Dont use PoB and cant properly interpret your output thus.) Golems are (generally not always) the best Ascendancy notable on Elementalist. Golems bait monsters and monsters often target them, esp the Taunting ones but others also. Its unsurprising if that actually helps with survival. About the lost Golem mana: Not really enough info in this post. This may have to be multiplied with %mana regen (etc). If char has cwdt and gets hit more this may cause loss of mana also. No wonder it's lost, it's in the middle of the jungle!
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