Dodge roll and sprint
With high enough movement speed dodge roll almost always finishes with sprint, even with a light tap on Space. Very easy to test with movement speed relics and movement speed boon in trial of sekhemas. This leads to characrer constantly bumping into traps and enemies, losing honour, etc.
Edit: okay, looks like i managed to hit enough movement speed to start sprinting randomly even without trial of sekhema buffs. Not that it didn't happen before with lower movement speed, but now it's just terrible. Trying to dodge enemies, tripping instead and losing maps feels awful. Either fix delay before sprinting animation, or separate dodge and sprint completely. Last edited by _WaywardScion_#1917 on Sep 10, 2025, 8:56:10 AM Last bumped on Sep 8, 2025, 11:35:01 PM
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