Bug List

1. red areas(corruption zones) in fog on atlas map are sometimes not visible - happened to me before last patch thought it was fixed, now my bro tells
me he has same problem now(and that is after the patch)
2. my atlas map contains zero citadels, none are shown in fog and there are none in revealed parts(and ive cleared alot)
3. support gems Pierce 3 and Ricochet 3 make no sense, Ricochet is just better in every way
4. if you could add an option to copy the item into market search - we still do it by using overwolf overlay so no point in not doing it in game
5. Freezing Shards(Gelid staff skill) does not work properly with ricochet gem, it only pierces but does not ricochet from obstacles
6. Wildshards support gems(any tier and also the new ancestral one) do not work properly with Freezing Shards(Gelid staff skill)
- number of shards that fire is not extra 8(its 5 i believe) and also it does not add it to inital number it fires instead of the initial number
7. Derelict Mansion map still has issues with 'Activation failed - map is not accesible'
- how ive done it: i didnt know that you need to clear the whispy area for it to open so i cleared all the maps around first in search for
Draiocht hengestones
- then i found out what you need to do so i cleared the whispy area and what it did is open the maps that were already cleared moved there and
made me repeat them
- after doing that a couple of times, the whispy area got 1 tile away from mansion and when i cleared it there the mansion map got the option to put
the map in, however, worth noting the wispy area that allowed me to access the mansion was not the one that is connected to mansion by small lines
one of the others that i cleared on step 1 was
- after that i tried entering and it keeps saying 'Activation failed - map is not accesible'
8. if i hover over one of the map nodes on atlas, and that node is close to bottom of my screen the description does not load properly, it is probably
trying to load down but it cant as node is at the bottom of the screen, it should account for that and then open above
9. not sure that Vilenta's Propulsion support gem works with Freezing shards or Arc, tried it with Projectile Acceleration support and tooltip had no
change, also Propulsion says 'increases' so its kinda weak as there just isnt enough of sources of projectile speed to make it compete with
all the 'more' dmg gems
10. in my opinion current state of crafting is too generous, especially new perfect essences with +skill level, onslaught etc.
11. NPC navali is stuck at waypoint in hideout, its impossible to move her in any way she just reapears
12. sometimes(very rarely) monsters in maps that already died get stuck mid animation, invulnerable, untargetable and not moving
13. in delirium monsters can get stuck on surrounding walls of the arenas, fixed by reloging, then it becomes visible where they are and you can kill
them and progress
14. perfect essences seem to target you next best mod, dont know if its by weight or something but is that intended or am i just very unlucky?



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Update

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15. Died to map boss, when i respawned i was in a new instance of the map, with 0 mobs/rewards/extra content except the boss
16. Did an atlas tower map with abyss extra content, the door to the second floor did not spawn
17. Did an T15, 30% delirious map with ritual and abyss extra content, rituals did not spawn, however there was an awful lot of abysses
18. Lockboxes sometimes dont spawn packs of enemies, they just wait for half a min then throw loot
- when it happens its for all the lockboxes in a map, not just the one
19. On first cast of any new spell there is a weird extended cast - if you keep spamming the same spell cast time seems to be as tooltip says,
however when you switch to another it feels like there is a longer cast time, noticed on Arc <-> Freezing Shards
20. Omen of Amelioration does not activate after the first death in a map
- if you use another and die again in the same map it does not activate

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Could one of the GGG guys that reads this, if you read it, just leave a thumbs up or a post just so i know its read, thank you very much :)

Gj on all the work btw, love the new Act and systems, especially infusions and market.
Last edited by Redeemer_h18#2064 on Sep 8, 2025, 5:14:02 PM
Last bumped on Sep 8, 2025, 6:58:42 PM
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Update

They generally ask for a single issue per thread - and, in particular, editing additional reports into existing posts is a great way of having them be overlooked. Forums attempt to surface new information - so, for example, beside the name of a thread will be a colour-coded orb.

Grey = Unread

Red = Read; No new posts

Green = Read; New posts

Even when bumping the thread, as you have done - if you're bumping a red orb thread, they've no reason to suspect they should re-read a post they've already read previously.

You're just really fighting the fundamental nature of what a forum post is, and QA are unlikely to remember that you personally post in unintuitive ways and your name.
GGG do not offer first-party Technical Support.

Free Technical Support guides are available here: https://www.poecommunity.help

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Oh, im not using forums much so... thanks for the info.
Trying to compile all that i've found into one thread rather then few dozen *shrug*.
Doesnt matter, makes me feel good trying to help, if someone checks it great if not.. well lots of one issue threads out there they'll get to it evenutally.

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