Why delete a teleportation point in a surveyed map?

Many maps are very large and the terrain is narrow and long, and the monsters of this season's gameplay are very strong, we can't avoid it at all, it is very easy to die violently, but you deleted a large number of teleportation points, which is very uncomfortable, I can't understand, a large number of maps with large terrain actually only two teleportation points, such as Map Ravine, a very long map, actually only 2 teleportation points, once you die in the middle, I have to run the whole map from anew, this is too stupid, ggg don't you guys play your own game? This makes the gaming experience very poor. But at the same time, what is unacceptable is that the map with small terrain actually has multiple teleportation points, GGG, what are you thinking in your head? Is it feces? Didn't have an experience? Jonathan, are you a fool?
Last bumped on Sep 2, 2025, 12:47:35 PM

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